Africore Institute
Tech Programs

Digital Mastery for Young Minds.

Move your kids from passive screen consumers to active digital creators.

Children learning robotics and coding

By Age Group

Our Tech Tracks (Ages 5–17)

Level 1Ages 5–9

What they learn: Block-based coding, visual sequencing, and game design basics.

The outcome: Your child will build and play their very own basic 2D video games, mastering the foundations of software logic before they hit double digits.

Level 2Ages 10–17

What they learn: Python programming, prompt engineering, data logic, and building functional Artificial Intelligence models.

The outcome: Students design custom chatbots, web applications, and automation tools, preparing them for high-tier tech opportunities.

Level 3Ages 12–17

What they learn: Social media growth strategies, graphic design fundamentals, copywriting, and search engine optimisation (SEO).

The outcome: Kids build an online portfolio and understand how to safely, ethically, and profitably market products or ideas on the internet.

Enroll My Child in Tech

Course Catalog

Tech Courses, Course by Course

Coding & Programming

Students learn how software works and create applications through fun, project-based learning.

Programming FundamentalsMobile App DevelopmentWeb DevelopmentProblem SolvingLogic Building

Game Development

Turn creativity into interactive digital experiences.

Game Design PrinciplesCharacter CreationStory DevelopmentInteractive Programming

Artificial Intelligence for Kids

Introduce children to one of the fastest-growing technologies in the world.

AI FundamentalsMachine Learning ConceptsResponsible AI UsagePractical AI Applications

Digital Marketing

Help young learners understand how businesses grow online.

Social Media MarketingContent CreationBrandingCampaign Development

UI/UX Design

Teach children how digital products are designed and improved for users.

Design ThinkingUser ResearchWireframingInterface Design

Entrepreneurship & Innovation

Spark an entrepreneurial mindset early — turning ideas into real, shareable projects.

Idea ValidationPitchingProject PlanningInnovation Mindset

Who Can Join?

Children aged 5–17 with curiosity, creativity, and a willingness to learn. No prior experience required.

Get Started in Tech